Seven fixes that make the game more stable

We went through all the code and found seven things that could spoil the experience. All fixed.

Your turn notifications no longer point to the old domain after our rebrand — they now open the current site.

You will less often see moments where after a long idle the site asks you to log in again — we fixed session refresh.

Fixed a bug in the 3D Victory City: sometimes clicking a building right after opening the tab crashed the page with an error. Not anymore.

The matchmaking system stopped occasionally losing free rooms — finding a partner is faster now.

Plus a couple of small things with memory on the server and cache in the browser. Individually small, together noticeably fewer oddities during long sessions.